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Mar 19, - When it rains, it pours: Electronic Arts, currently grappling with the Origin client employs web-like addresses to access games, that's at issue.

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But the alternative might just be worse. All around the world, video games have been pulled from store shelves because they were just too much for the community to handle.

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What is instructive is to examine the games that got banned and try to figure out what pisses people off. Many of the electronic arts problems on this list were banned simply because of cultural misunderstandings. The insanely electronic arts problems game prolbems by Japanese studio Illusion was released in and almost immediately kicked off a firestorm of bad electronic arts problems. Needless to say, this is incredibly screwed up and not cool. RapeLay was banned in multiple countries after release.

Here in the Ea qa tester, it received an AO rating, which meant that most retailers would not stock it, but you can still eleftronic it online.

The only argument I could possibly problemw is a claim that the public is being mislead into thinking that the manufacturer endorsed the use of their product in the game probems can be handled simply electronic arts problems it is arfs else with a simple disclaimer added to the fine print of the packaging.

Anonymous Coward10 May 5: And how does one license the use of ones trademark? It really does sound silly. Here is a list of things you can not do. Expect a grass roots movement to shift people from guns to games, just like proposed transitions from animal testing to biosimulation, or rape to pornography. No reason to go backwards provided the replacement is compelling. And here, the satisfaction of using familiar brands is a key prbolems of the appeal.

If EA need electronic arts problems license images of real objects, so would every photographer who sold photos including real objects.

Film makers would also be required to Anonymous Coward10 May 6: The situation electronic arts problems movies is usually the exact opposite though where the film producers want to command the manufacturer to pay a hefty fee for strategic product placement in the film. EA doesn't care about getting paid to feature a product.

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They just want to make a realistic game. Electronic arts problems profile10 May 5: They did actual research instead of falling for star wars battlefront extraction Reuters reporting. I really expecte better of Techdirt than this sort of parroting. What that story failed to make clear was that EA has never paid or been paid to feature specific guns in its games.

This year's titles will be no different. Bengie10 May 5: Trademarks are meant to keep customers from being confused about electronic arts problems product they are buying or false advertisement. I don't see any issue with someone using a trademark of another company in a non-advertising way that mimics real world electronic arts problems of said product.

I doubt that the NRA or gun makers are really worried about any 'controversy' about guns appearing in games and being associated with violence and aggressive behavior. They've since taken down their website and twitter account after all the backlash following a 5 year old using one of those guns to shoot and kill their 2 year electronic arts problems sister, because the mother thought the gun wasn't loaded.

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Paul Renault profile10 May 6: Pssh, me pay you for showing your products in my game that sells millions of copies every year.

NO, electronic arts problems pay ME!!

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That's how it should have went down. Product placement in movies helps offset the cost to produce the movie. Forced to fight for survival, you gathered the deadliest of allies, amassed fame and fortune and sealed your place in history, electronic arts problems becoming in effect a legend in your own time.

But legends are all electrohic the the sims 4 motherlode. Electronic arts problems Age II elrctronic a nonlinear narrative, taking the form of a story-within-a-story that hinges upon your exploits as told by the storyteller, Varick.

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Yet like any good storyteller, Varick tends to exaggerate from time to time. When elctronic on events related to Hawke, Varick may present electronic arts problems different scenario in which Hawke's exploits play out.

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It is within these replays that the decisions of the players hold sway, as their particular versions of Hawke relive these events. Is the player's particular version of Hawke, male or electronic arts problems A warrior, a rogue, or a mage? Is Hawke good-natured or something less than a salt-of-the-Earth type? These choices are all the player's to make and each affect the the outcome of the story at all levels.

Share Facebook Twitter Pinterest. Buy with confidence from a huge UK electronic arts problems, all items despatched next day directly from the UK. All items are quality guaranteed. Turn on 1-Click ordering. Have one to electronic arts problems Image Unavailable Image not available for Colour: Dragon Age 2 PS3.

Ages 18 and Over. Available from these sellers. Xbox - Download Code. Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make Determine your rise to power from a destitute refugee to the revered champion of the land Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior Go deeper into the world of Dragon Age with an entirely new cinematic experience that grabs hold of you from the beginning and electronic arts problems lets go Discover a whole realm rendered in stunning detail with updated graphics and a new visual style.

Customers who bought this item also bought. Page 1 electronic arts problems 1 Start over Page 1 of 1. Origins - Ultimate Edition PS3. We discuss electronic arts problems it's really that bad, and the pros and cons of other download origin mac platforms.

To celebrate the release of The Sims 4 on Xbox One and PS4, here's a look back at the history of one of the biggest gaming franchises of all time. We discuss whether it's really that bad, and the pros and cons of You'll get one reward per game or expansion, and an extra one if you own all The series had some meddling clean install drivers its electronic arts problems life.

After the huge success of the first Tomb Raider game, producers wanted to make Lara Croft more appealing to the male demographic and they also allowed many magazines were to buy sims 2 publish issues with the Lara Croft character darkspore 2 provocative poses while advertisements for products with Lara endorsing electronic arts problems followed a similar suit.

Homepage · Reviews · News · Entertainment · Videos · All Videos Assassin's Creed Odyssey On PC And Gamers' Uplay Problem - Steam Punks. 0 EA Gives The Sims 4 Players Special Items for Owning The Sims 3 and Its Expansions. Aug 1 How same-sex relationships came to The Sims Games You May Like.

Toby Gard, the game and character's creator, hated the idea of changing Lara just to appeal to the fans and he electronic arts problems like he had less control over his creative ideas. His only other option Electronic arts problems Interactive gave him was electronic arts problems port the original Tomb Raider to the Nintendo 64, which Gard did not agree with either.

He wound up leaving Core Design electronic arts problems disgust. He would later return to aid in the development of Legend and Anniversaryboth of which saw drastic modification in Lara's character prohlems the electronic arts problems games. What made the whole thing ironic is Eidos decided to have more control over the probleme of the Lara character in various prolems and were very selective on what products she could be plastered onto in order to preserve the qrts.

They outright objected to the idea of having Lara in underwear and they also issued a cease and desist on application suspending in 15 minutes ps4 magazine that published images of Lara in the nude. The Last Revelation was supposed to be the final game in the series, signified by Lara's supposed death in the collapsing tomb at the end of the game.

Core Design was done with the series, but Eidos still saw the series as a moneymaker and pushed Core to pump out another Tomb Raider game afterwards called Tomb Raider Chronicles.

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This may explain why the appearance of Larson and Pierre and the time period they appeared in electronic arts problems Lara confused many fans on madden league continuity. The entire franchise under Eidos's control was completely rife with meddling from them. Ever since the first game became a huge hit, Eidos demanded that a new game had to be made every year, which gave the team electronic arts problems little time to rest since they had to spend the majority of the year to produce just one game.

While most of the games in the classic timeline were considered good, the rush jobs became more apparent with each game released; common criticisms were dated game mechanics, nothing new being added to the gameplay, and the stories become more ridiculous.

Battlefront 2 official site electronic arts problems considered to be the weakest game in the series due to a nonsensical story and the game feeling more like a cheap expansion pack instead electronic arts problems a sequel.

The Angel of Darkness was delayed due to massive problems with the game and then Eidos had the game Christmas Rushed with the threat of firing Core Design if they missed the release window again.

The game was released with electronic arts problems and glitches up the wazoo, and Core Design was fired anyway.

Anniversary had some meddling from the ESRB during development. Originally, Lara was supposed to be impaled if she fell in a pit of spikes, but sims 2 ultimate collection pc to the game having much more realistic graphics compared to the original game, the impalement would have been seen as too graphic and wouldn't electronic arts problems suited for a T Teen rating.

In order to keep the game rated T, the developers had to make Lara rag doll upon death, which meant she would bounce off the spikes as if they were made out of rubber. Anniversary was originally made by Core Design as their bid to get at least part of the franchise back and was entirely their own project to cash on the 10th anniversary of the franchise. Eidos seized all the assets, citing copyright infringement never mind Core Design was the studio responsible for creation of the franchise and Underworld at that moment.

This all led to the game being postponed so much it missed the seeking plasma system by almost a yearextremely rushed electronic arts problems with sizable part of work done by out-sourced studio but not Core, even if it was more than eager to participate in the project and marketing so badly misaimed it managed to turn a highly-anticipated 10th anniversary project into a complete financial bomb barely making production costs back.

To date, it's the lowest selling title in the franchise. Electronic arts problems requires all Xbox games to have a list of achievements for the players to unlock. This may explain why some achievements are a waste of time or are super easy to get. In addition, any out-of-the-box what does xp mean in games has to have exactly gamer points, though add-on content can up this.

arts problems electronic

Ostensibly, this is a way for Microsoft to give gamers a permanent sense of achievement no pun intended in playing the games, though it's also become like leaderboards, where they matter mostly for bragging rights. Some games have well thought out achievements that are unlocked when you complete a certain section of the game or reach a certain electronic arts problems event, while some don't. And then electronic arts problems games have intentionally ludicrous ones, such as the ea credentials have expired you get electonic The Simpsons Game for pressing the Start button though the game itself is an Affectionate Parody of the electronic arts problems video game medium and industry.

Or the game of Avatar: The Last Airbenderin which all of the achievements, for the full gamer points, can be completed in the first 15 minutes in the tutorial mission.

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Some horribly cynical people have eledtronic that some developers put ridiculously easy achievements in games as a marketing tactic, as there's a small but obsessed group of gamers out there who will buy the game just lord of the rings conquest ps4 a quick boost to their gamerscore.

If electronic arts problems a crappy licensed game that'll sell like hot cakes with kids but otherwise hold no appeal arst electronic arts problems "hardcore", then it might just be a worthwhile ploy.

Xenosaga had heavy meddling done to the madden rules. Xenosaga II where Ziggy's back story was removed and made into a cell phone game that was only available in Japan. The title has little to do with the actual game in which good and evil are pretty obviously defined, and there's nary a dying god or abyss gazing also electronic arts problems sight.

The title, however, was a result of meddling. The title was originally meant to be a electronic arts problems to the way a photograph can fall anywhere electronic arts problems the sliding scale of character alignments. The higher-ups didn't like it, and the Nietzsche reference was shoehorned electronic arts problems.

The actual gameplay got meddled, too. The game was trapped in a mild Development Helland was originally intended to be much longer.

It was intended to stretch to cover other planets, instead of the one planet and its moon in the final game. Concerns over development time cut the whole game short, so that the brand-new IP that no one knew how to handle could be released right alongside the highly-anticipated Prince of Persia: The Sands of Time. Perfect Dark Zero started out on the Eleectronic, then Microsoft bought Rare from Electronic arts problems in so they had to restart the development of the game for the Xbox.

When they were almost done, Microsoft asked them to transfer development to the Xboxand they wanted it to be a launch title.

problems electronic arts

So, Rare was rushed while they were making the game, and they had to havediscs ready before the Microsoft certification was complete, to meet the Xbox launch date. Overall, because of all of this it took Rare five years to make this game. It's been speculated that the Contested Sequel Banjo-Kazooie: Nuts and Bolts was at one point during development supposed electronic arts problems be a more traditional collect-a-thon platformer like its predecessors, until supposedly at Microsoft's behest the gameplay focus was retooled to vehicular construction.

Indeed, electronic arts problems first trailer for the game looked like it would be another elrctronic platformer with nary a vehicle in sight. It's speculated that Pentavision electronic arts problems this feature to avoid legal eoectronic with Konami. At some point after releasing Tales of EterniaNamco and after the merge, Bandai Namco decided not to localize any other 2D Tales game.

Tales of Eternia even got a PSP port inbut despite the fact that simcity versionen port was released in Europe no North American version is in sight. Tales of Vesperia itself is likely a major source of a lot of meddling.

arts problems electronic

When the PS3 version was announced, even before the European version for the was released, with abnormally high amounts of new content, a lot of Japanese fans decided to poke about the DVD and discovered traces of these "added" contents were present in the code already. Then there is the ingame remarks like this All fingers are pointing at Electronic arts problems and Namco for this one.

Regarding Tales of Electronic arts problemsthere's actually a different reason for that. It was originally changed to Tales of Destiny II because of potential copyright infringements with the Masters of the Universe toy line.

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Some have suspected this was the reason for the PSP port not getting a North American release, but on secret world online plus side, at least the PSP is region-free; and it's possible to get an English version.

John wasilczyk know what the Humongous Entertainment executives did with them? The games were cancelled. The rights to the three series were sold off to Majesco, which eventually published them to commercial success.

In fact, Humongous wanted to sell all the franchises A case of good sims 3 game keeps freezing meddling: Disney wanted to reinvent Mickey Mouse, so they asked Warren Spector to make a game with him in it. There is a negative example too. One highly-touted mechanic was Mickey changing appearance depending on his Karma Electronic arts problemschanging him into the old-school prankster or the modern heroic Mickey if the player is bad or good respectively.

Several test players were upset by early images of an angry-looking, rat-like "Scrapper" Electronic arts problems, and in order to not alienate them, Disney asked that Spector remove this aspect of the game. Prior to their bankruptcy, Midway wanted to release a new game in the series annually. Sony didn't want Kratos to look weak in Electronic arts problems Kombat 9. As a result, he keeps his famous angry look on his face even when being at the receiving end electronic arts problems fatalities.

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It looks very cool. This is why the series and in fact all of electronic arts problems KOEI Warriors games have their infamous voice acting; the localizations have to be done on schedule regardless of quality, and the international subsidiaries need the permission of KOEI Japan to use the original voice acting; that hasn't been the case in America since Samurai Warriors inand Dynasty Warriors 3 before it.

Dynasty Warriors Onlineafter being in " No Export for Electroniic " mode, not for bad reasons mind youfor 5 huegos para psp finally got translated to English but with undubbed rlectronic, averting the above, however there still is an issue. For some reason the game is updated with all weapon in the original version, but what weapons are available for players is cut back, presumably to keep players hooked waiting for electronic arts problems wanted weapons like the Japanese gamers were.

The original release had a very messed up schedule for weapons electronic arts problems to balance "fixed releases" with "giving players verity", quite electronic arts problems few solutions passing through.

arts problems electronic

Eventually they settled on releasing one new weapon every so often after the players got about half, which is still plenty mind youof the weapons released. The English version is still behind the original electronic arts problems, though. The game had been closed dragon age kee due to a large number of problems. Obvious bugs, electronic arts problems disconnection problems, and lag being a normal thing all heavily hurt the game.

The localizers, Aeria, claim it was cause Koei simply wouldn't send the fixes electrohic the bug.

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Few people actually believe this due to the companies elfctronic electronic arts problems this happening with almost every game they've dealt with, and Koei saying they were never made aware of the bugs does not help their case. Electronic arts problems it weren't for those meddlin' executives, we'd be short one poker playin' hobo.

The series' creator, Simguruninja Takumi, wanted to make another Ace Attorney game, but with a new cast of characters.

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Capcom pressured him to keep Phoenix Wright in the game since they believed his name and image alone would sell a ton. Takumi still wanted to go with his image of a new cast, but to make Electronic arts problems happy, he threw in Electronic arts problems as a man who got disbarred from court and no longer practices law while newbie defense attorney Apollo Justice replaces Phoenix's role. The meddling may explain why star wars battlefront 2 heroes The JudgePhoenix, Ema Skye, and Gumshoe and Mike Meekins via flashback case appear in the game while everyone else from the series beforehand are mysteriously missing without any word on what happened to them.

The meddling is also the reason why Apollo's history is barely explained while Phoenix still pulls the strings for most of the game, making Apollo look like a when is the next star wars battlefront update idiot that just yells all the time. Because of this, fans didn't like Apollo's character and wished Phoenix was still the main character.

This was made up in later games where Apollo is given a lot more backstory and spotlight to develop his character to the point where he's nearly popular as Phoenix among fans. The series also has an in-universe case of executive meddling where lawmakers pushed for the court system to settle cases within 3 days in order to speed up trials and electronic arts problems prevent them from lingering so long electronic arts problems heavily favoring the prosecution, because it's usually easier to rule guilty than non guilty.

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Peace Walker was subject to executive meddling both in Japan and countries outside of Japan: This actually leads to an interesting role reversal, as the countries outside Japan actually get the torture scene unedited. Countries outside of Electronic arts problems also have electronic arts problems cuts due to executives, although nowhere near as drastic.

Peace Walker actually has actual executive meddling in-game or rather: Turns out that the entire thing ended in complete disaster.

Video Games / Executive Meddling - TV Tropes

While The Boss did end star wars battlefront you have lost connection seeing the Electronic arts problems and ultimately spawned her will, the spacecraft, due to their rushing the project to beat Yuri Gagarin electronic arts problems space, ended up crashlanding far beyond the recovery point, nearly causing her death, and frying her a lot in the process.

She ended up in a coma for six whole months. This also meant that contrary to what The Boss stated in her final speech, she did not actually participate in the Bay of Pigs Invasion, as she was in a coma during that time.

In MarchKonami dragon age inquisition no sound an inexplicable change in brand management policy, with all indications args to the higher-ups becoming frustrated with problemms becoming associated with the studios and certain people, especially Kojima, who actually developed the games rather than the Problfms brand. As a result, they started to remove all mention of studio and director names from advertising and the front of game boxes.

Kojima Productions was affected the most by this change. Naturally, this elextronic violently with Kojima's Auteur Licensewhich led to a fallout. The Phantom Pain was released and Kojima Electronic arts problems was disbanded entirely and renamed into a generic "Konami" studio. Konami has electronic arts problems that they will continue to develop Metal Gear games.

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As you can imaginethis utterly destroyed what goodwill fans had towards Konami. Which is how the game got both the rebooted Dante and Raiden instead.

The Xbox itself suffered meddling from Microsoft during the manufacturing period in late star wars battlefront new characters Microsoft pressured builders to cut corners and skimp on parts in order to rush the console onto the market in time for the Christmas season and to get ahead of Sony when they had plans to release the PlayStation 3 in The console had a poorly made heatsink, which caused the CPU to quickly fry and cause 3 red rings electronic arts problems light up by the power button to signify electronic arts problems was arrts hardware error.

Microsoft had lost a ton of money replacing all the fried consoles and giving consumers an extended warranty electronic arts problems their new console.

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The Witcher video eelectronic, under eletronic hands of electronic arts problems Atari was heavily meddled to the point of unacceptable even developer CD Projekt Red thinks so.

Not until the Enchanced Edition and 1. Originally, the villains for Homefront would have been the Chinese. However, due to fears of offending Prooblems specifically, the Chinese Ministry of Culturethe villains were instead changed to North Unified Koreans. This led to electronic arts problems game being banned in Korea, one of the most gaming-addicted nations on Earth.

It's prblems whether this outbalances being legal in China. The unfortunate case of the fan game My Little Pony: Fighting Is Magic is a perfect example. Inthe EVO fighting game tournament held a "charity poll" to determine the ekectronic official game. When Fighting is Electronic arts problems was nominated, the game's development team begged fans to support Skullgirls instead since Fighting Is Magic was still an incomplete alpha; EVO's staff made a similar request, adding that they didn't want the developers to feel pressured into rushing the game just to get it out in time for the tournament.

Fans didn't listen and continued voting in record numbers, which forced EVO to just outright disqualify the game from the electronic arts problems. Unfortunately, this incident drew the attention of ;roblemsthe owners what is ea sports the My Little Pony franchise, who shut down Fighting Is Magic with a cease and desist order because futgalaxy coins had to protect their copyrights.

For electronic arts problems while, the team that worked on Darkstalkers said that they'd love to make Darkstalkers 4but Capcom didn't want electronic arts problems work on anything that wasn't a Cash Cow Franchise eg. Darkstalkers' Revenge and Darkstalkers 3.

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Jan 22, - WAR did originally until EA bought Mythic and either the devs left or were shuffled off to other procjects. The original WAR base was scrapped.


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